Metadata
Shit Rogue
Character
The Bear Blasters
![[Miraren Cratoris.png]]
Miraren
Andrew
Wood Elf
Rogue 3 / Ranger 3
Mi-RAH-ren Kruh-TOR-is
Male
He/Him
Mature Adult
Pansexual
Chaotic Neutral
3d8 + 3d10
Healthy
36
36
0
16 (Studded Leather Armor)
Magic-induced Sleep
+4
35 ft.
DEX +7 <br> INT +2 <br> ⭐ADV against being [[Charmed]]
Deception +7 <br> Stealth +10
Darkvision 60 ft.
+3
14
Criminal / Spy
The Garnet Hand
[[Onnea|Onnea the Goddess of Luck and Fortune]]
Alabi
Disinterested
The best way to get me to do something, is to tell me I can't do it (bit of a dick)
I'm loyal to my friends, not to any ideals. Everyone else can take a trip down the Styx for all I care
I will destroy my enemy and become the greatest thief that ever lived
If there's a plan, I'll forget it. If I don't forget it, I'll ignore it
Light Armor, Medium Armor, Shields
Martial Weapons, Simple Weapons
Dragonchess Set, Forgery Kit, Thieves' Tools
Common, Draconic, Elvish, Goblin, Thieves' Cant
Mother - Thalia Cratoris, Neutral Good Elf Rogue that does not work. The relationship was friendly. She was murdered as ‘payment’ for Ranaeril’s gambling debts.Father - Ranaeril Cratoris, Neutral Good Elf Monk that worked as a Soldier. Tumultuous relationship. He’s alive, but doing poorly due to gambling-induced financial concerns.
Miraren Cratoris is a man in his early thirties, with blonde hair that falls to his shoulders and frames his youthful face. His piercing blue eyes seem to carry a mix of determination and weariness, reflecting the trials he has faced. His tan skin hints at his time spent outdoors, navigating the shadows and back alleys of the city. The scar on his stomach serves as a visible reminder of the dangers he has endured.
Miraren presents himself with a blend of confidence and caution. His demeanor is that of a survivor who has learned to adapt to challenging circumstances. He carries himself with a certain agility, always attentive to his surroundings. Clad in studded leather armor, he moves with a calculated grace, each step deliberate and purposeful. The burgundy cape flowing from his shoulders adds a touch of flair to his otherwise practical attire. His outfit, adorned with trinkets of dubious origin, reflects his life as a rogue and the unconventional path he has chosen.
Miraren possesses a resilient and resourceful personality shaped by his past experiences. He is a quick thinker, able to assess situations swiftly and adapt to changing circumstances. Having spent his formative years in the slums and later as a member of the Thieves' Guilds, he possesses street smarts and an innate understanding of the underbelly of society. Miraren has a natural charm and charisma that he employs to navigate social interactions and manipulate situations to his advantage.
Infobox

Miraren (Andrew)

Miraren Cratoris.png

Info
Initiative +4
Armor Class 16 (Studded Leather Armor)
Current HP 36 (3d8 + 3d10)
Speed 35 ft.
Saving Throws DEX +7
INT +2
⭐ADV against being Charmed
Skills Deception +7
Stealth +10
Senses Darkvision 60 ft.
Passive Perception 14
Immunities Magic-induced Sleep
Proficiency Bonus +3
Inspiration -
Current Location Alabi
Vocal Notes Disinterested
Death Saves
Success Failure

Miraren

Proficiencies
Armor

Light Armor, Medium Armor, Shields

Weapons

Martial Weapons, Simple Weapons

Tools

Dragonchess Set, Forgery Kit, Thieves' Tools

Languages

Common, Draconic, Elvish, Goblin, Thieves' Cant

Traits
Personality

The best way to get me to do something, is to tell me I can't do it (bit of a dick)

Ideals

I'm loyal to my friends, not to any ideals. Everyone else can take a trip down the Styx for all I care

Bonds

I will destroy my enemy and become the greatest thief that ever lived

Flaws

If there's a plan, I'll forget it. If I don't forget it, I'll ignore it

Backstory

Miraren was raised by his mother – Thalia – and father – Ranaeril – in a squalid lifestyle; growing up in the slums as a result of his father’s severe gambling problem. Miraren had no siblings, but could often be found playing with a few close friends he made in the streets.

Being a hungry child, Miraren took to pick-pocketing and general thievery as he grew older, learning from the children he played with and sharing the spoils with them. He appeared to have a natural talent for the craft, and attracted the attention of Bǫlverkr Skamkelsson, an experienced rogue who took him – and many of his friends – under his wing and taught them many useful tricks. Miraren decided to turn the natural lucky streak into a career, and officially left home to begin a new life as a rogue at 28 years old, after a fight with his mother.

He did not know that his father owed Bǫlverkr Skamkelsson a considerable amount of money, nor that his father had essentially sold Miraren into service to pay off his debts.

After many years working as a criminal & spy under Bǫlverkr Skamkelsson, Miraren discovered that his father had finally taken his gambling too far, and his mother had been murdered as ‘payment’. On top of this, Miraren found out that Bǫlverkr Skamkelsson had been playing the local thieves’ guilds’ off against each other, when the guilds’ joined forces to deal with the offender. Bǫlverkr Skamkelsson promptly dropped Miraren into the fire as a scapegoat while he escaped from the fight unscathed.

A handful of the close friends Miraren had made stood by his side in the fight, but unfortunately many fell in his defence. Miraren finally dropped his weapon, offering himself up willingly to ensure the safety of his remaining friends. He lives with the guilt of their deaths.

Due to the connections of the Thieves’ Guilds, Miraren was thrown into a cell in the city jail, where he was stabbed in the stomach and left to die. By some divine intervention – he believes from Onnea, the Goddess of Luck and Fortune – he managed to survive not only the initial wound, but the infection caused by the filthy cell he was housed in. While the wound did indeed heal, the scar is thick and hard, a constant reminder that not everyone is trustworthy.

While housed in his cell, his father discovered his predicament, and visited frequently. Their relationship is tenuous, but improved from where it had been.

Concerned that his father would become a target, Miraren managed to escape after 2 years of incarceration. Sending word to his father that he was alive and safe, he vowed to rectify the situation and set about gathering evidence to prove that Bǫlverkr Skamkelsson is the one the guilds should be looking at.

Plot Hooks

Hidden Details

General Notes